Melissa McNeil

Background

With expertise in Autodesk Maya, 3ds Max, ZBrush, Unity, Adobe Creative Suite, Substance Painter, and other design tools, Melissa brings three years' experience in graphic design, game design, and 3D modelling.

Current Role

Melissa designs and develops 3D models, 3D animations, and virtual reality applications to support research analyzing operational tasks in the industrialized construction sector, conducting both computer modelling and data analytics activities.

Education

  • Diploma in Digital Media and IT, Northern Alberta Institute of Technology (2019), Edmonton, Canada

Melissa McNeil

Industrial Design Intern
Department of Civil and Environmental Engineering
mmcneil1@ualberta.ca